Name = 4TH  DIMENSION
Description = ROM REMIX
JDescription = 
Source = 2004 statix, remix 2006 philippe brodier

Venue = 2 - Big Blue
Sky = 3 - Blue
ROM_Music = 4 - Big Blue
EK_Music = 4 - Big Blue

Horizon_Count = 0
CTL_Point_Count = 63


CTL_Point 1
X = 975,000
Y = 0,000
Z = 100,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 270
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
Gate = 2 - Canopy

CTL_Point 2
X = 625,000
Y = 0,000
Z = 100,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 270
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DartZone = 1 - Left side
Gate = 1 - Lap Marker
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 3
X = 525,000
Y = 12,000
Z = 90,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 282
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DartZone = 1 - Left side
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 4
X = 425,000
Y = 50,000
Z = 80,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 294
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 5
X = 325,000
Y = 150,000
Z = 60,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 306
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 6
X = 225,000
Y = 400,000
Z = 20,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 318
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 7
X = 25,000
Y = 400,000
Z = 0,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 1 - Left Side

CTL_Point 8
X = -175,000
Y = 200,000
Z = 50,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 9
X = -375,000
Y = 180,000
Z = 100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 10
X = -575,000
Y = 160,000
Z = 100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = -725,000
Y = 180,000
Z = 100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 12
X = -925,000
Y = 160,000
Z = 100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 13
X = -1075,000
Y = 100,000
Z = 100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 14
X = -1225,000
Y = 100,000
Z = 150,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 15
X = -1250,000
Y = 100,000
Z = 300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 16
X = -1150,000
Y = 100,000
Z = 380,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = -1000,000
Y = 100,000
Z = 350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 18
X = -875,000
Y = 80,000
Z = 350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 15
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
JumpPlate = 0 - Full-Width

CTL_Point 19
X = -725,000
Y = 50,000
Z = 550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 20
X = -725,000
Y = 50,000
Z = 750,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
JumpPlate = 0 - Full-Width
Decoration = 3 - Spinning Billboard

CTL_Point 21
X = -725,000
Y = 50,000
Z = 900,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Decoration = 3 - Spinning Billboard

CTL_Point 22
X = -725,000
Y = 50,000
Z = 1100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 4 - Overhead Monitors

CTL_Point 23
X = -675,000
Y = 40,000
Z = 1200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 24
X = -575,000
Y = 30,000
Z = 1250,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 25
X = -475,000
Y = 20,000
Z = 1200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 26
X = -425,000
Y = 10,000
Z = 1100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 27
X = -425,000
Y = 0,000
Z = 900,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
DashPlate = 2 - Right Side
Gate = 2 - Canopy

CTL_Point 28
X = -425,000
Y = 0,000
Z = 500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 29
X = -425,000
Y = 50,000
Z = 400,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 30
X = -425,000
Y = 150,000
Z = 350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 31
X = -425,000
Y = 400,000
Z = 350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 32
X = -425,000
Y = 500,000
Z = 300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 33
X = -425,000
Y = 500,000
Z = 200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 75
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 34
X = -420,000
Y = 400,000
Z = 150,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 35
X = -420,000
Y = 300,000
Z = 150,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 270
TrackType = 0 - (No Track)

CTL_Point 36
X = -425,000
Y = 150,000
Z = 175,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 37
X = -425,000
Y = 50,000
Z = 125,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 38
X = -425,000
Y = 15,000
Z = 0,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 39
X = -425,000
Y = 40,000
Z = -75,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 4 - Overhead Monitors

CTL_Point 40
X = -425,000
Y = 30,000
Z = -150,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center

CTL_Point 41
X = -425,000
Y = 30,000
Z = -500,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 42
X = -425,000
Y = 45,000
Z = -575,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 4 - Overhead Monitors

CTL_Point 43
X = -425,000
Y = 15,000
Z = -650,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 44
X = -425,000
Y = 7,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 1 - Left Side

CTL_Point 45
X = -375,000
Y = 22,000
Z = -950,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 46
X = -275,000
Y = 66,000
Z = -1050,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 2 - Right Side

CTL_Point 47
X = -125,000
Y = 100,000
Z = -1100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 48
X = 75,000
Y = 175,000
Z = -1100,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 90
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides

CTL_Point 49
X = 475,000
Y = 325,000
Z = -1100,000
LeftWidth = 12,0
RightWidth = 12,0
Banking = 90
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 50
X = 675,000
Y = 400,000
Z = -1100,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 51
X = 760,000
Y = 400,000
Z = -1095,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 52
X = 800,000
Y = 350,000
Z = -1090,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 105
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 53
X = 800,000
Y = 275,000
Z = -1105,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 171
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 54
X = 800,000
Y = 100,000
Z = -1105,000
LeftWidth = 35,0
RightWidth = 35,0
Banking = 270
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 55
X = 775,000
Y = 50,000
Z = -1100,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 285
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 56
X = 675,000
Y = 0,000
Z = -1050,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 300
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 57
X = 625,000
Y = 0,000
Z = -950,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 315
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 58
X = 625,000
Y = 0,000
Z = -750,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 330
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 59
X = 625,000
Y = 0,000
Z = -550,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 345
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 60
X = 675,000
Y = 0,000
Z = -350,000
LeftWidth = 40,0
RightWidth = 40,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 61
X = 875,000
Y = 0,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 62
X = 1075,000
Y = 0,000
Z = -300,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 330
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 63
X = 1175,000
Y = 0,000
Z = -100,000
LeftWidth = 15,0
RightWidth = 15,0
Banking = 345
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
Structure = 1 - Venue Skyscraper (Left Side)